Best CPU to GPU data transfer methods for different graphics API

dada_dave

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leman

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Sebastian posts good stuff, I follow him too :) Of course, this is only relevant for someone writing game engines that are supposed to run on a wide variety of platforms and hardware. But in these matters modern Metal is as easy as it gets, especially on Apple Silicon. It's just regular old shared memory IPC.
 

dada_dave

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Thought this thread would also be of interest to the same folks as the OP:


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No technical details (yet)
 
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